What Is Usability? Designing for Ease (2024)

Written by Coursera Staff • Updated on

Usability is the measure of how easy something is to use, and is often used in UX design processes.

What Is Usability? Designing for Ease (1)

Imagine you’re a UX designer or UX researcher building a website. Can users easily find and browse product offerings despite never visiting the site before? Can they easily adjust items in their cart if they add something accidentally? Do customers leave the website feeling satisfied or confused and frustrated? These are some of the questions you’ll address by thinking about usability. Read on to learn more about what it is, why it's important, and how to measure it.

What is usability?

Usability is a way to measure how easy a product is to use. It is a concept in design circles to ensure products—whether websites, furniture, or hotel lobbies—can be used as simply and painlessly as possible. Jakob Nielsen, co-founder of leading user experience (UX) design firm Nielsen Norman Group and pioneer of usability, outlines five components that define good usability:

  • Learnability: A user should be able to learn to carry out simple tasks the first time they use a product.

  • Efficiency: Users should be able to complete tasks quickly once they’ve grasped the basic design of the product.

  • Memorability: Even if users don’t use a product for a period of time, they should be able to come back and remember how to use it.

  • Errors: A user should make few severe errors, and a product should allow users to recover from them.

  • Satisfaction: Using a product should be a pleasant experience.

If usability is the ease of using something,utilityis its actual usefulness. Utility asks of a product: Can you accomplish the task you set out to do in the first place? Even if an app to make haircutting appointments is easy to use and delightful to navigate (hallmarks of good usability), there’s no point in using it if you can’t actually make appointments.

Usability and utility are, in turn, both distinct parts of theuser experience (or UX). UX strategy encompasses the entire process of a user interacting with a product. Depending on the definition, UX can also include desirability, brand experience, credibility, accessibility, and findability.

What Is Usability? Designing for Ease (2)

What are the usability heuristics?

In addition to the five components of usability, Jakob Nielsen defined the 10 usability heuristics. The usability heuristics are considered rules of thumb for designers who want to create intuitive products. The 10 heuristics of usability are as follows:

1. Visibility of system status2. Match between the system and the real world3. User control and freedom4. Consistency and standards5. Error prevention6. Recognition rather than recall7. Flexibility and efficiency of use8. Aesthetic and minimalist design9. Help users recover from errors10. Help and documentation

Why does usability matter?

Good usability means users can accomplish their tasks quickly, with minimal stress and errors, and ultimately feel satisfied when interacting with a product. For companies creating products, this becomes important for attracting customers. Users are more likely to gravitate toward products with better usability and more likely to recommend those products to other people.

For websites, usability is particularly crucial. Visitors to a website can easily leave when they encounter difficulty or confusion. When you buy a physical product, you must go to the store or post office to return it. With a website, it’s much easier to navigate away from a less-than-ideal product.

What is usability testing?

Designers, user researchers, and usability specialists often run products through a process called usability testing, which can help determine what expectations, preferences, and troubles a user has. Once they have a clearer idea of what's going well—and what isn't—they can refine a design.

What is a usability test? With examples

Usability tests are important to conduct throughout the design process so that you can identify potential issues as early as possible. Usability testing takes several different forms, depending on which component is being measured. The next section outlines a few examples of usability tests:

  • Card sorting: Write out concepts (like features) on notecards, and ask participants to organize them into groups that make sense, then create labels for those groups. Card sorting is useful in organizing a website or mobile app and is often used in the mockup or wireframing stage.

  • Guerilla testing: A team brings a design or prototype into a public space like a cafe or park, and passersby are asked for their input. This can be a quick, low-cost way to gather feedback.

  • Session recordings: Often used with digital products like websites or apps, session recordings entail a researcher watching a user's recorded session navigating the product to accomplish a task. This can also include a heatmap analysis—a visual representation of where most users click, scroll to, or point their mouse.

  • Lab usability testing: Participants are invited into a controlled environment where a moderator can observe their behavior or ask questions as they interact with a product. Since lab tests require significant coordination, and participant numbers are usually limited to small groups, lab testing is good for in-depth, qualitative research.

  • Remote usability testing: Participants complete a series of tasks at home. Remote usability testing can be monitored or unmonitored: If it's monitored, a user researcher is likely "watching" the participant use the product in real-time via a shared virtual space, whereas if it's unmonitored, the participant will record their session for a researcher to review later.

Determining which is the best usability test for your product depends on your budget, scheduling, and time constraints. Remote usability testing tends to be less expensive than in-person testing, but in-person testing can reveal a wealth of helpful information thanks to a user's body language, facial expressions, and more.

Read more: What is a UX Researcher? How to Get the Job

How do you measure usability?

Usability tests will ideally reveal a lot about how your product can be improved. If you’re keeping an eye out for metrics on how to improve usability, consider the following metrics:

  • Success rate: Whether users can complete a task at all

  • Time: How long it takes for users to complete a task

  • Error rate: How many errors users made

  • Satisfaction: How satisfied users were

Tip: Before you begin designing a new product or redesigning an older product, it's important to conduct pre-design research. Spend time researching and defining 1) who your users are, 2) what the central design problem is, and 3) what the design requirements are.

What Is Usability? Designing for Ease (3)

Who can benefit from learning about usability?

Usability is a useful concept for almost any type of marketer, developer, designer, or user researcher. Examples include UX designers, product designers, UX researchers, visual designers, and web developers. Usability can also be exceedingly helpful for product managers, UX engineers, UX writers, and anyone involved in creating a product.

Learn more about usability on Coursera

Implementing usability principles into a creation process can make a product easier, more intuitive, and more satisfactory to use. There are several routes you can take to start learning about usability and usability testing:

Looking to earn a certificate to demonstrate your new skill set? In the Google UX Design Professional Certificate program, you’ll learn the basics of UX research and testing and plan your own UX research study. Upon completion, you'll earn a professional certificate from an industry leader in technology.

Want to dig deeper into the usability test process? Consider the University of Michigan’s User Experience Research and Design Specialization. You'll learn to conduct user research and write reports to guide the product design process. By the end, you'll earn a sharable certificate for your resume.

If you already have some experience, you might benefit from a Guided Project. You'll practice UX design and create something for your portfolio. For example, the iPhone Application Flow with Wireframes in Miro project focuses on applying UX principles and designing an iPhone app flow.

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What Is Usability? Designing for Ease (2024)

FAQs

What Is Usability? Designing for Ease? ›

Usability focuses on the ease of use and effectiveness of a product. It evaluates how user-friendly and efficient a product is for its users.

What is designing for ease of use? ›

Designing for Ease of Use

It entails the practice of psychology principles, human-computer interaction as well as usability engineering for a successful user experience that is both intuitive and user-friendly.

What does designed for ease of use mean? ›

This paper defines ease of use as the ability of a user to readily and successfully perform a task with a product without the need for an advanced explanation and/or the instruction manual, as determined through selected articles in the design literature and countless interviews with medical personnel, students and ...

What is usability or ease of use? ›

... Usability is the relationship between the users and system that determines the quality of interactivity, which enables the ease of use to achieve defined goals with efficacy and satisfaction in the context in which a system or method is employed [31] .

What is the ease of use design principle? ›

The Take Away

You can put yourself in the user's shoes when you design for ease of use by asking some simple questions. It's also important to remember that ease of use must not conflict with business goals and that it may be necessary to sacrifice a certain amount of ease of use to deliver more complex functionality.

What is the difference between ease of use and accessibility? ›

Usability is about making products easy to use. Accessibility focuses on designing products so that people with disabilities can use them, making sure there are no barriers preventing equal access.

What is the difference between ease of use and usefulness? ›

To put it simply, usability is the Ease of Use. It measures the easiness a user can experience while he tries to complete a desired task with your product. Usefulness indicates the 'value' of solution ascribed to it by users.

What is the concept of ease of use? ›

Definitions: A metric of satisfaction in using a product as established by one or more individuals using the product.

What is the ease of use model? ›

Perceived ease-of-use (PEOU) – Davis defined this as "the degree to which a person believes that using a particular system would be free from effort". If the technology is easy to use, then the barrier is conquered. If it's not easy to use and the interface is complicated, no one has a positive attitude towards it.

How do you evaluate ease of use? ›

What are the key metrics for measuring ease of use?
  1. Task success rate. For many UX designers, the primary usability metric is the task success rate (sometimes known as the task completion rate). ...
  2. Time on task. ...
  3. Error rate. ...
  4. User satisfaction. ...
  5. Usability testing. ...
  6. Card sorting. ...
  7. A/B testing. ...
  8. Heuristics evaluation.
Jun 14, 2023

What are the 5 pillars of usability? ›

5 Pillars of Successful UX Design
  • User Research. When a user first interacts with an application, they have a preconceived idea as to how the application should work. ...
  • Information Architecture. Information Architecture is the design of information. ...
  • Interaction Design. ...
  • Usability Testing. ...
  • Graphic Design.
Jan 13, 2014

What are the 5 E's of usability? ›

The following dimensions are taken into account: effectiveness, efficiency, engagement, easy to learn, and error tolerance. These dimensions are named five Es and are broadly used to interpret results of usability tests [13] .

What are the 5 points of usability? ›

The five characteristics of usability, according to Nielsen Norman Group co-founder and user advocate Jakob Nielsen are:
  • Learnability.
  • Efficiency.
  • Memorability.
  • Errors.
  • Satisfaction.

What does for ease of use mean? ›

"for your ease of use" is a correct and usable phrase in written English. You can use it when you want to emphasize how something is designed or created to make things easier for someone. For example, "This software was built for your ease of use."

How to write ease of use? ›

Ease of use Sentence Examples
  1. Ease of use Fully automated for ease of use. ...
  2. We were able to emulate this ease of use – although there is some way to go. ...
  3. The CDU can be handheld or attached to the MDL lightweight tripod for ease of use.

What are the factors of ease of use? ›

Morville describes the seven factors of UX as: useful, usable, findable, credible, desirable, accessible, and valuable. The first factor of user experience is *useful*. A product must have a purpose.

What does ease of use mean in research paper? ›

Ease of use is a basic concept that describes how easily users can use a product. Design teams define specific metrics per project—e.g., “Users must be able to tap Find within 3 seconds of accessing the interface.”—and aim to optimize ease of use while offering maximum functionality and respecting business limitations.

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